We can help you develop software for all kinds of architectures.
Platforms
- x86
- ARM
- NVIDIA/AMD GPU’s (CUDA/OpenCL)
- Atmel AVR/Microchip PIC/TI MSP430
Operating systems
- Windows
- Linux
- Mac OSX
Domain
- Graphics: building custom or modifying existing graphics enginesĀ (Direct3D/OpenGL/Shaders/Raycasting/Raytracing)
- Physics: fluids, (continuous) collision detection
- Acceleration structures: unified grid, BVH, kd-tree, BSP